I'm a young developer! I love coding games and experiment in unity,
I also like learning and share with others. Here you will only see my
finished game/experiment, but I also make website and little programs in python.
I want to create my own game studio and make bigger projects with a team!
Leafy is a hidden idle game inspired by Stacklands. Your resources are represented by cards that you can move, stack, use for crafts, actions, or even donations. Your goal? Save the universe with a universal seed! The game was made in 2 months. I was the project manager and developer, and the game offers over 4 hours of content!
Looking For A Player is a narrative game inspired by Stanley Parable. You play as a player who follows a tutorial, but your instructor is very ill-willed! The game was created for a Game Jam with the theme "Make me smile". We finished 2nd!
Coil-E is a 3D platformer where you play as a small robot who can equip different elements he collects. His goal is to reclaim the junkyard and get revenge on those who banished him! The game was made in 2 months, with a team of 8 people. I was the project manager and developer!
It's a platformer where you help a witch find their lost power, I made it for the Valentine's Day, I made the character, so she looks like my girlfriend, I made everything alone with some downloaded assets, it took me 2 weeks, I'm proud of this, maybe because she really like it!
It's a vampire survivor like, you need to survive to kill a boss and gain money to upgrade your character powers. This game took 4 months of Team Work. I made it with a 2D artist and we both designed the game.
I try to challenge myself to make a game in 48h, it's a clone of splashy, an Hyper casual Game. I used DOTween for the animation.
It's an idle game made for a gamejam, it was made in 48h with Kenney assets,I made it with Unity. This was a fun experience and I will totally make more gamejam!
It's a platformer with fun controls like dash and double jump, you have to kill monster on your way to get informations about this world. This game took me 2 weeks of solo dev, I made it from scratch on Unity. This was my first story game!
It's a multiplayer top down game made with Mirror Networking on Unity.This prototype took me 2 days to create, there is 4 room, each one private to a player, player can also fight together and fight monster.
my last published game, a physic based game where you need to balance some shape to stack all of them and go to the next level! I made this game with my girlfriend, she made all the art, and I focused on the programming. I made it with Unity in C# and we got some nice review on Google play!
I tried to make a water shader with reflection and bloom on the light, a fun little experience to start with the shader graph of Unity.
This is a school project, we made a raycast engine in C without library, we were 2 on this project, I add some teleporter to our game to add a non euclidean feeling, it works really well. We got all the points and the bonus points !
My first published game! Made with Unity, I made the art and the programming, it's still available on google play, my journey in game dev started with this game!
© Luis Nieto. All Rights Reserved 2023